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Actionscripting 3 – Day… I don’t know

March 2nd, 2010

A last year I created games that I solely developed while on the train going to and from work. I should say I started to develop, because I could only work on it when I had the time. Since then my workload exploded in to a mess of content management systems and repair work for other studios. That left me with little time on the train to think about side and personal projects. And then my office moved, shortening my commute to the point where I didn’t have time to even open my laptop (let alone have space on the more crowded train) to continue my same development methods…
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Travis vs Troy… Link

December 15th, 2008

I’ve been trying to figure out how to post the Travis vs Troy “game” that I made. It’s “complete” in the sense that the game works. You run… you jump… you shoot. You fight a boss.

Below is link to the “Banner Game”. I know it says you win a free poster, but that was mainly put in there to look authentic. I mainly did more focusing on the actual functionality of the game than I did the look, yet there are still a few things I have issues with.Mainly it is not even close to being polished. I’m going to go back and fix/add things later, but for now I need a break from it.

Travis Vs Troy (PopUp)