A last year I created games that I solely developed while on the train going to and from work. I should say I started to develop, because I could only work on it when I had the time. Since then my workload exploded in to a mess of content management systems and repair work for other studios. That left me with little time on the train to think about side and personal projects. And then my office moved, shortening my commute to the point where I didn’t have time to even open my laptop (let alone have space on the more crowded train) to continue my same development methods…
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Actionscripting 3 – Day… I don’t knowMarch 2nd, 2010 |
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