Home | TroyDPatterson.com

Happy 2014

January 18th, 2014

I’m hopefully not going to regret this post in 7 months. Hopefully I keep my New Years Resolution which I fail every year of blogging more. So, here are a list of goals I hope to keep this year.

  1. Finish Updating TroyDPatterson.com Goodness it’s been 4 years I haven’t finished yet
  2. Finish Icarus Ascend See above comment of it being 4 years
  3. Finish Pinball Machine Personal project for more than 4 years that I’ve been making killer progress on
  4. Learn Unity

That doesn’t seem to be too tough. I’ve started over programming Icarus Ascend (again), I’ve dumped making my own level creator for a better tool. I’ve passed information on the game off to various audio guys that I know and I believe I have a guy for the music (I don’t want to make any promises that I’ll regret in another year)

As far as TroyDPatterson.com goes, I’ve completed the base update and just haven’t updated this site yet. I have the site working in HTML5 (not because I hate flash, I just hate that so much of my traffic came from iOS devices… mainly mine). I’ve dumped the 3 section system (Toolbox, Developer, and Play) it just didn’t make any sense. I completed the migration as you can see from earlier posts, and now I have a bit more stability and freedom.

I’ve had a few things with my pinball machine get pushed to the wayside as work picked up. It eventually had to be shelved until I got/get more free time.

I’ve been meaning to learn Unity for years now, and it’s getting worse now! After I finish Icarus Ascend I’m going to move on to actually learning it. First… I have to finish Icarus.

Be Well, All.
(Have we done this before?)

I still function()

November 2nd, 2013


main()
{
     var busyAtWork:bool = true;

     while (busyAtWork)
     {
          work();
     }

     busyAtWork = false;
}

I haven’t been able to do much of anything because I’ve been busy at work. I’m caught in an endless loop (which has been a good thing). I’ll try and keep you all posted. :)

(I also can’t show you what I’m doing at work 😉 )

Migration complete!

March 30th, 2013

Don’t know if you’ve been visiting over the past month and a half but the site has been down. I didn’t have the time to fix anything because I’ve had two major games(“major” in my life) to release. But! We’re back, and I have a lot to share.


The mini pinball has been… moving somewhat fast. I ended up tripping over myself and missing a few things. So I’ve taken a few things back and rethought out how they will work. I’m having issues getting and understanding of how the flippers should work. And building it from scratch means I don’t have any real reference besides what I can figure out myself. And… although certain folk have offered any assistance they can, I’ve been trying not to ask for help unless I’m really stuck.

I’ll keep you all posted.

I tried doing it dry.

February 21st, 2013

IMG_5155

But some things glued together so well. For my testing pieces I’m going to go ahead and super glue them together, this will make developing the actual system easier for me than trying to figure out the mechanics of these things.

The Idea – Mini-Pinball

February 3rd, 2013

I’m not sure if I’ve been too cryptic or just plain didn’t give the information but, I’m building a pinball table that can fit on my desk at work. Granted I can go to Toy’s R Us and hack apart a pinball machine and do that (Believe me I tried). Since that video 3 years ago, I’ve picked up a few tricks and things that will benefit me greatly. I also decided to not only build it from scratch and document it, I’m also going to release all of my eps files and circuit boards (possibly Eagle files) so that you(or someone you love) can build one yourselves.

In all of this building I also want to make as little work necessary to actually build and get the machine running. With the exception of the electronics everything should be able to piece together like Ikea furniture. I’ve been using Ponoko to get all of the parts cut and making trips to various stores to get additional hardware. Again, my goal is for there to be as little work needed for the end user as possible.

With that goal in mind, the casing of the pinball machine is more of a kit to JUST have a box. I’m going to separate the table itself from the box so that it can be completely customized. When I have the entire thing up and running I will release eps files for the table that I create as well as any other notes for building a functional table.

At the time of this writing here is the current purchasable parts list for me.
28 x #4-40 x 3/4 Machine Screws(& nuts)

Yup. That’s it so far. I’ve excluded the parts that I haven’t finalized and I haven’t delved deep enough into the solenoids and servos side yet. I’m trying to figure out the easiest way to make the flippers move without having an extremely complicated parts list. I’m also trying to keep this machine as dry as possible (meaning no need to glue anything)… We’ll see where we end up.

Pinball Parts arrived

January 31st, 2013

IMG_0659

Here’s my test pieced together

Pinball Size Test

January 26th, 2013

68402_10200369591583494_1803421489_n

I’m not building a diorama. This is one of the many test I’m doing to build my pinball machines. Waiting on some parts to arrive(maybe today because they’re shipping from Oakland)