Ok… I know that it’s quiet and all. I couldn’t think of anything clever to say. I’ve uploaded video of the networking demo I’ve been working on for the past few weeks. Yes, it’s a remake of the Combat game I was working on a few years ago. This time I’m trying to make it network based.
It’s very difficult to show networking on two laptops when your physical space is limited by a small cluttered apartment. So I’m quite proud of myself and my first real time networking application.
Another thing you may notice is that the player jumps and pops in to place. This is myself trying to pick up where networking lag some times happens. It’s amazing how fast things tend to be off in something that requires fast button pushing. I’m going to have to stop right here with this project because I’m not sure if the real-time speed required of a tank game is going to work.
I think my next Actionscript 3 and Networking project will be something turn based or slower placed. I’m still trying to refine my skills to make a decent speed application.




