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Second version of Troy vs Troy

May 22nd, 2009

I’m currently rebuilding in Flash the Troy vs Troy application I built last year whenever I’m sitting on the train. It’s become a little pastime of my for the past few weeks, but I’m attempting to take things a step further this time.

This time around I’m going to attempt to build it with portability in mind. I want to see if I can build it in a way with making minimal code changes, to have it port over to Torque. Of course the huge difference is I have to switch out the assets so that they work within a completely different system, this is mainly just an exercise in prototyping for me. Right now there isn’t much to show I will try to have something up by next Friday.