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	<title>Proto Cog Culture &#187; Game Related</title>
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	<link>http://www.troydpatterson.com/devblog</link>
	<description>Em Tee - MrTroy</description>
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		<title>I had over 1,000 dollars worth of table top games.</title>
		<link>http://www.troydpatterson.com/devblog/?p=216</link>
		<comments>http://www.troydpatterson.com/devblog/?p=216#comments</comments>
		<pubDate>Sat, 10 Apr 2010 19:36:30 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Table top]]></category>

		<guid isPermaLink="false">http://www.troydpatterson.com/devblog/?p=216</guid>
		<description><![CDATA[At one point in my life I had a whole bunch of table top games. I had all kinds of them such as Dungeons and Dragons, Gurps, Hero System, Rifts, and a lot more. Funny enough I didn't pack them away properly and we had a pretty light fire in the basement from the heater. Of course when the heater went out it got really cold and a pipe broke. All of that has been long since fixed, since these incidents happened over 10 years ago.

I went down in the basement today to get my Hero System rule books, and that's when I noticed...]]></description>
			<content:encoded><![CDATA[<p>At one point in my life I had a whole bunch of table top games. I had all kinds of them such as Dungeons and Dragons, Gurps, Hero System, Rifts, and a lot more. Funny enough I didn&#8217;t pack them away properly and we had a pretty light fire in the basement from the heater. Of course when the heater went out it got really cold and a pipe broke. All of that has been long since fixed, since these incidents happened over 10 years ago.</p>
<p>I went down in the basement today to get my Hero System rule books, and that&#8217;s when I noticed&#8230;<br />
<span id="more-216"></span><br />
this&#8230;</p>
<p><center><img src="http://troydpatterson.com/index_images/destroyed_tabletop_games1.jpg" alt="Box of Table Top Games destroyed by water." /></center></p>
<p><center><img src="http://troydpatterson.com/index_images/destroyed_tabletop_games2.jpg" alt="Box of Table Top Games destroyed by fire." /></center></p>
<p> <img src='http://www.troydpatterson.com/devblog/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>Unfortunately when the heater wen it took my half books with it. All of the campaigns that my brother and I had written, all the rule books for almost every table top role playing game that we had. All gone. So&#8230; I&#8217;m starting over fresh. This is going to be a fresh start for me if I want to start playing these again.</p>
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		<title>So where were we? Oh yeah Travis vs Troy (competion 2)</title>
		<link>http://www.troydpatterson.com/devblog/?p=164</link>
		<comments>http://www.troydpatterson.com/devblog/?p=164#comments</comments>
		<pubDate>Wed, 01 Jul 2009 20:16:30 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[... Versus Troy series]]></category>
		<category><![CDATA[Game Related]]></category>
		<category><![CDATA[websites]]></category>

		<guid isPermaLink="false">http://www.troydpatterson.com/devblog/?p=164</guid>
		<description><![CDATA[I had Troy vs Troy running at a decent speed. I had 3 players almost working. One player was controlled by the user, the second player was controlled by AI(Randomly running in a circle) and the Third. Well the Third was going to work via network. That was until I went to Wizard World East(in [...]]]></description>
			<content:encoded><![CDATA[<p>I had Troy vs Troy running at a decent speed. I had 3 players almost working. One player was controlled by the user, the second player was controlled by AI(Randomly running in a circle) and the Third. Well the Third was going to work via network. That was until I went to <a href="http://www.wizardworld.com/">Wizard World East</a>(in Philadelphia). After that happened I shelved Troy vs Troy and decided to focus solely on Travis vs Troy. </p>
<p>In my infancy(my actual experience) regarding AI programming, I&#8217;ve been trying to figure out a better way to do things this time around. I&#8217;m not going to lie or hide anything that I&#8217;m doing this time around. I&#8217;m going to try and document/blog better this time around and talk of my mistakes and shortcomings. So here&#8217;s a few things about this competition.</p>
<p><strong>The Rules</strong><br />
1. Travis got a two week head start on me because &#8230;<br />
2. It has to be a platform game. (I&#8217;ve built one before so I had an advantage)<br />
3. The game has to work within a website. (This loose rule has me scared what Travis may pull off)<br />
4. The competition ends on August 31st.<br />
5. The game has to be written in Flash. (This was a damper because I was going to try something very slick.)</p>
<p><strong>The Game</strong><br />
So with these four rules I&#8217;ve decide to revisit the concept of a literal &#8220;Travis vs Troy&#8221; concept. The main character is going to be Travis (voices by yours truly) and the antagonist is going to be MrTroy (voiced by <a href="http://www.mikeymcfly.com">Mikey McFly</a>). And since I&#8217;ve already had experience with building a platformer, I want to dedicate more time towards building something very polished. As I was saying above I went to <a href="http://www.wizardworld.com/">Wizard World East</a> and I saw the <a href="http://www.newgrounds.com">New Grounds</a> booth and thought to myself. Maybe I should make something very polished instead of thinking of only functional.</p>
<p>So&#8230; at the time of this writing I can only say this&#8230;<br />
&#8220;Abuse&#8221; &#8211; Look it up. It&#8217;s what I&#8217;m attempting.</p>
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		<title>Travis vs Troy&#8230; Link</title>
		<link>http://www.troydpatterson.com/devblog/?p=73</link>
		<comments>http://www.troydpatterson.com/devblog/?p=73#comments</comments>
		<pubDate>Mon, 15 Dec 2008 19:11:22 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[... Versus Troy series]]></category>
		<category><![CDATA[Concepts]]></category>
		<category><![CDATA[Game Related]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Platformer]]></category>
		<category><![CDATA[Prototype]]></category>
		<category><![CDATA[Quilly]]></category>
		<category><![CDATA[Travis]]></category>

		<guid isPermaLink="false">http://www.popsknot.com/mrtroy/?p=73</guid>
		<description><![CDATA[I&#8217;ve been trying to figure out how to post the Travis vs Troy &#8220;game&#8221; that I made. It&#8217;s &#8220;complete&#8221; in the sense that the game works. You run&#8230; you jump&#8230; you shoot. You fight a boss. 
 Below is link to the &#8220;Banner Game&#8221;. I know it says you win a free poster, but that [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been trying to figure out how to post the Travis vs Troy &#8220;game&#8221; that I made. It&#8217;s &#8220;complete&#8221; in the sense that the game works. You run&#8230; you jump&#8230; you shoot. You fight a boss. </p>
<p> Below is link to the &#8220;Banner Game&#8221;. I know it says you win a free poster, but that was mainly put in there to look authentic. I mainly did more focusing on the actual functionality of the game than I did the look, yet there are still a few things I have issues with.Mainly it is not even close to being polished. I&#8217;m going to go back and fix/add things later, but for now I need a break from it.</p>
<p><a href="#" onclick="javascript:window.open('http://troydpatterson.com/go2008/contrabear/contestfinal/','TravisVsTroy','width=715,height=125px,status=0,toolbar=0,location=0')">Travis Vs Troy</a> (PopUp)</p>
]]></content:encoded>
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		<title>Troy Verus Travis: Day 1</title>
		<link>http://www.troydpatterson.com/devblog/?p=61</link>
		<comments>http://www.troydpatterson.com/devblog/?p=61#comments</comments>
		<pubDate>Mon, 01 Sep 2008 14:56:22 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[... Versus Troy series]]></category>
		<category><![CDATA[Concepts]]></category>
		<category><![CDATA[Game Related]]></category>
		<category><![CDATA[Travis concept design versus]]></category>

		<guid isPermaLink="false">http://www.popsknot.com/mrtroy/?p=61</guid>
		<description><![CDATA[Finally! Day one of Trav&#8217;s defeat. Two months to complete a small web game. I didn&#8217;t think it would be enough time for me to complete something&#8230;. but then I started working first thing this morning I started figuring out my schedule. The first Month is going to be Design and Building. The second Month [...]]]></description>
			<content:encoded><![CDATA[<p>Finally! Day one of Trav&#8217;s defeat. Two months to complete a small web game. I didn&#8217;t think it would be enough time for me to complete something&#8230;. but then I started working first thing this morning I started figuring out my schedule. The first Month is going to be Design and Building. The second Month is going to be all about polishing it. It&#8217;s amazing that not being able to write anything down on paper nor build any part of it has HELPED me flesh out the design and architecture better.</p>
<p>Well starting today Travis should prepare to have his cheeks handed to him&#8230; and women shouldn&#8217;t wear white pumps till memorial day. <img src='http://www.troydpatterson.com/devblog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Wish me luck.</p>
]]></content:encoded>
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		<title>Digging in the bottom of the box&#8230; why?</title>
		<link>http://www.troydpatterson.com/devblog/?p=50</link>
		<comments>http://www.troydpatterson.com/devblog/?p=50#comments</comments>
		<pubDate>Mon, 18 Feb 2008 20:00:13 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Concepts]]></category>
		<category><![CDATA[Game Related]]></category>

		<guid isPermaLink="false">http://www.popsknot.com/mrtroy/?p=50</guid>
		<description><![CDATA[I updated my concepts page again. There was a project I was working on years ago that I just remembered. I&#8217;m going to try to make a mockup of it before this years Otakon. I know it&#8217;s a bit much to try and tackle before August. I think I may definately not release &#8220;Knights off [...]]]></description>
			<content:encoded><![CDATA[<p>I updated my concepts page again. There was a project I was working on years ago that I just remembered. I&#8217;m going to try to make a mockup of it before this years <a href="http://www.otakon.com">Otakon</a>. I know it&#8217;s a bit much to try and tackle before August. I think I may definately not release &#8220;<a href="http://www.popsknot.com/mrtroy/?page_id=45">Knights off the Round</a>&#8221; till next years <a href="http://www.MaGFest.org">MaGFest</a>. I&#8217;m going to do a few test tonight. If they work out&#8230; man I&#8217;m gonna be gravy all day tomorrow. <img src='http://www.troydpatterson.com/devblog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Knights Off the Round Table</title>
		<link>http://www.troydpatterson.com/devblog/?p=48</link>
		<comments>http://www.troydpatterson.com/devblog/?p=48#comments</comments>
		<pubDate>Mon, 04 Feb 2008 20:11:46 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Concepts]]></category>
		<category><![CDATA[Game Related]]></category>

		<guid isPermaLink="false">http://www.popsknot.com/mrtroy/?p=48</guid>
		<description><![CDATA[So my first concept, first draft. I have to go back and add more details, but I wanted to make sure I put SOMETHING up&#8230; something is better than nothing&#8230; right?
link
]]></description>
			<content:encoded><![CDATA[<p>So my first concept, first draft. I have to go back and add more details, but I wanted to make sure I put SOMETHING up&#8230; something is better than nothing&#8230; right?</p>
<p><a href="http://www.popsknot.com/mrtroy/?page_id=45">link</a></p>
]]></content:encoded>
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		<title>More on Proto Cog Culture game.</title>
		<link>http://www.troydpatterson.com/devblog/?p=40</link>
		<comments>http://www.troydpatterson.com/devblog/?p=40#comments</comments>
		<pubDate>Tue, 29 Jan 2008 18:17:39 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Game Related]]></category>

		<guid isPermaLink="false">http://www.popsknot.com/mrtroy/?p=40</guid>
		<description><![CDATA[I&#8217;ve started documenting out what I actually want to do with it. I think the idea is going to be very fun and I can market it in a few different ways. But before I jump the gun and get all super excited about that, let me start to document this all first. Chances are, [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve started documenting out what I actually want to do with it. I think the idea is going to be very fun and I can market it in a few different ways. But before I jump the gun and get all super excited about that, let me start to document this all first. Chances are, the amount of money that this would pay off with, won&#8217;t balance out in the end.  We will have to see. <img src='http://www.troydpatterson.com/devblog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Future Projects</title>
		<link>http://www.troydpatterson.com/devblog/?p=38</link>
		<comments>http://www.troydpatterson.com/devblog/?p=38#comments</comments>
		<pubDate>Wed, 16 Jan 2008 16:47:53 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Game Related]]></category>

		<guid isPermaLink="false">http://www.popsknot.com/mrtroy/?p=38</guid>
		<description><![CDATA[I&#8217;m thinking of something cute/cool to do with &#8220;Proto Cog Culture&#8221;&#8230; Something along the lines of Pokemon or Yu-Gi-Oh. Something that&#8217;s for kids and based off of them throwing money at me till I get sick yet keep going.  
IF everything works out the way that I have always worked. I should have a [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m thinking of something cute/cool to do with &#8220;Proto Cog Culture&#8221;&#8230; Something along the lines of Pokemon or Yu-Gi-Oh. Something that&#8217;s for kids and based off of them throwing money at me till I get sick yet keep going. <img src='http://www.troydpatterson.com/devblog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>IF everything works out the way that I have always worked. I should have a nice document written on a napkin which will be accidentally thrown away when I&#8217;m not paying attention. If I plan out better, I&#8217;ll be able to post that document. </p>
]]></content:encoded>
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		<title>A game like Patapon</title>
		<link>http://www.troydpatterson.com/devblog/?p=36</link>
		<comments>http://www.troydpatterson.com/devblog/?p=36#comments</comments>
		<pubDate>Sun, 13 Jan 2008 17:49:50 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Game Related]]></category>

		<guid isPermaLink="false">http://www.popsknot.com/mrtroy/?p=36</guid>
		<description><![CDATA[I would love with every fiber of my being to come up with something as abstract and cool as that game. Maybe I should actually try and see what I come up with by the end of the year. It could be a project for 2009  
]]></description>
			<content:encoded><![CDATA[<p>I would love with every fiber of my being to come up with something as abstract and cool as that game. Maybe I should actually try and see what I come up with by the end of the year. It could be a project for 2009 <img src='http://www.troydpatterson.com/devblog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>Donnie Bomber</title>
		<link>http://www.troydpatterson.com/devblog/?p=17</link>
		<comments>http://www.troydpatterson.com/devblog/?p=17#comments</comments>
		<pubDate>Fri, 25 Aug 2006 16:22:25 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Game Related]]></category>

		<guid isPermaLink="false">http://www.studio-griz.com/mrtroy/?p=17</guid>
		<description><![CDATA[Alot of the info for Donnie Bomber is missing from the web. I haven&#8217;t even put down much on paper about it(as far as concept goes). The concept of the game is all sitting my head right now. And since moving from SGC I&#8217;ve been super busy. Now that things are dying down with dig [...]]]></description>
			<content:encoded><![CDATA[<p>Alot of the info for Donnie Bomber is missing from the web. I haven&#8217;t even put down much on paper about it(as far as concept goes). The concept of the game is all sitting my head right now. And since moving from <a href="http://www.studio-griz.com">SGC</a> I&#8217;ve been super busy. Now that things are dying down with dig for the time being, I can shift focus again until it&#8217;s time to program.</p>
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